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soundken
12-22-2005, 11:34 PM
this is pretty much a mission that a threw together to get familiar with the editor and game. its an evolving work so still has some aspects that are incomplete. :rolleyes: most of the briefings are in place and the kill triggers so it should work well as a large MP game or i have a lot of fun playing it sp as the helo )other platfoms should work sp as well)

Title: convoy madness
platforms (useable) : Blue: 2 FFG, 2 Helo (attached to the ffg's), 1 LA class sub, 1 Orion
Red: 1 Kilo, 1 Akula. 1 Akula II
mission descr:
a tale of two convoys one returning home the other heading to sea, this is a big wartime scenario meant for mp play (although will work sp) i tried to provide as many platform options as i could for players. it will work for any size group 4 or more is best 6 would be better 9 should be total mayhem, but the ai should do its job should a group that size not be available and ive had fun playing it sp

feel free to reply any coments sugestions tech issues thoughts either post pm or catch me usual means

edit for mission correction /dec 24 53

soundken
12-23-2005, 04:04 AM
sorry everyone who downloaded last night there were a couple bugs i think i got em squashed. the radio messages should report kills also there was a problem with the ai FFG not keeping pace with the convoy i should have that fixed as well

soundken
12-24-2005, 03:42 AM
updated the file. made a bunch of changes added some more user platforms fixed a few things, everything should be random, need to know how the spacing is (specialy subs) radio messages and the like are done mostly (nothings ever done) so are the briefings and desc. have a go should take about 2 hours to play ( a little longer single player ) interested in what everyone thinks.

:feedback: