Molon Labe
01-11-2006, 12:25 PM
It kinda sucks that we don't really have a way for airdales to classify contacts because of the whole SAM thing. At some point this has to be improved, maybe not in this test run, but some time...
Any changes in this regard will make this game even more complicated, but it might be worth it. Here's what the system might look like.
Surface ships: air radars ON: Ships with AAW capability detect all aircraft in the same hex, and their radar can be detected one hex away by aircraft. Other ships detect aircraft that have closed to camera range and can have their radar detected in the same hex by aircraft. Ships in the same hex also detect air search radars.
Air radars OFF: ships will not detect aircraft unless they close to very close range (as a practical matter, this shouldn't occur).
Surface radars ON: Mutual detection with other surface platforms (I'm assuming that at any time the radar is picked up on ESM the range will be close enough to get a return as well. If I'm wrong, let me know)
Surface radars OFF: ships only visually detect each other in port spaces. The ocean is just too big otherwise.
Aircraft: A radar search will cost less fuel than a visual search; both searches will detect ships in the same hex. The radar will be detectable a hex away. I'm not sure about aircraft detecting other aircraft yet.
Classification: Detected radars will be known by type according to DW, which should usually lead to correct classification of the contact. Contacts detected visually are classified. The P-3 may close with an ESM or radar contact to classify by camera if none of the contacts have an air defense radar on (FFG, DDG, CG). In doing so, it will be counterdetected by other ships with their air search radars on. Any AAW ships present will then have the opportunity to fire on the P-3... should we bother with a battle for this? Or just shoot it down at some %?
ESM detections: All platforms are considered to be able to do good-enough TMA to fix the location of an ESM contact for missile attack. ESM detections against aircraft will lead to the hex and direction of flight of the aircraft being known.
Any changes in this regard will make this game even more complicated, but it might be worth it. Here's what the system might look like.
Surface ships: air radars ON: Ships with AAW capability detect all aircraft in the same hex, and their radar can be detected one hex away by aircraft. Other ships detect aircraft that have closed to camera range and can have their radar detected in the same hex by aircraft. Ships in the same hex also detect air search radars.
Air radars OFF: ships will not detect aircraft unless they close to very close range (as a practical matter, this shouldn't occur).
Surface radars ON: Mutual detection with other surface platforms (I'm assuming that at any time the radar is picked up on ESM the range will be close enough to get a return as well. If I'm wrong, let me know)
Surface radars OFF: ships only visually detect each other in port spaces. The ocean is just too big otherwise.
Aircraft: A radar search will cost less fuel than a visual search; both searches will detect ships in the same hex. The radar will be detectable a hex away. I'm not sure about aircraft detecting other aircraft yet.
Classification: Detected radars will be known by type according to DW, which should usually lead to correct classification of the contact. Contacts detected visually are classified. The P-3 may close with an ESM or radar contact to classify by camera if none of the contacts have an air defense radar on (FFG, DDG, CG). In doing so, it will be counterdetected by other ships with their air search radars on. Any AAW ships present will then have the opportunity to fire on the P-3... should we bother with a battle for this? Or just shoot it down at some %?
ESM detections: All platforms are considered to be able to do good-enough TMA to fix the location of an ESM contact for missile attack. ESM detections against aircraft will lead to the hex and direction of flight of the aircraft being known.