PDA

View Full Version : Weekly games. Anyone interested?



Furia
03-20-2007, 06:13 AM
Hello gents.
So long.
RL have kept me away from playing DW online until now.
I still have the game on my blood and I would love to have a regular, fun and serious game at least per week.
Of course I would use my beloved FFG :cool:
Any of you would be interested on a match this weekend?

Please post here your availability, platfform, mods .......

If enough people is interested we can start having a weekly match.

Lets make it happen :biggrin:

vasili
03-20-2007, 08:52 AM
shure ... i like the akula - have patch 1.04 and can enable the lwami3.08 if wanted. Tell me where you want to play (gamespy/hyper/hamachi) ... and i try to join ... :biggrin:

OneShot
03-20-2007, 09:04 AM
Hey Furia - welcome back!!

I'm not sure as far as my availability goes yet ... however I'm really interested in playing some. As far as platforms go - well I guess you know my choice.

Cheers
OS

Furia
03-20-2007, 10:42 AM
Hi OS. So long :biggrin:

We can nicely accomodate the event for any afternoon-evening the weekend.
I think this is the most convenient for most people but I am quite flexible on this.
Have not tried the LWAMi mod yet. What do you think about it for MP?

OneShot
03-20-2007, 02:00 PM
I'd say since LwAmi is quite stable it would be better to play with then withoutl. Just get the full package and give it a whirl.

Furia
03-21-2007, 04:30 AM
So far so good.
We can have an FFG and maybe Oneshot you can man the SH60 of the FFG while Vasili commands the Akula.
We all agree on using 1.04 and LWami.
I will host the game so I will provide the IP here before the match.
Please post your most convenient match times (UTC/Zulu time).
For a nice match we will need at least 2 hours so make sure you have enough free time avalaible.
We are still in time for having more people to join us.
:biggrin:

Molon Labe
03-21-2007, 03:30 PM
Oh wow, I can't believe I missed this!

I'm mostly around weekends... maybe thursdays/fridays after 1800 GMT.

vasili
03-22-2007, 01:25 AM
hm ... friday looks good ... i hope i am not only a moving target for you :cool:

friday 18.00 gmt - is a good time and i be here then ... :smile:

OneShot
03-22-2007, 05:11 AM
I'd go with what ML suggested ... Thursday/Friday after 1800 GMT sounds good to me too. Prolly Saturday as well, but I'm not sure on that now.

Furia
03-22-2007, 11:29 AM
Looks like we have a target time and date. Friday at 1800GMT. Sounds good to me as well.
We all agree on using 1.04 and LWAMI 3.08 ok?

OneShot
03-22-2007, 12:28 PM
@Furia : I put the event on the calendar with all the information.

Cheers
OS

JoeL_221
03-22-2007, 01:14 PM
I can't do Friday afternoon but if you play one on Saturday, post the info here and I should be able to make it.

Furia
03-23-2007, 02:59 AM
Hello Joel.
This one would be on Friday but we will surely organize something some Saturday.
Stay tunned here :cool:

Landorin
03-23-2007, 02:34 PM
Can't believe I missed this message by half an hour. :P Would love to join next time.

edit: is there a way to receive an email once a new event has been posted on the calendar?

Furia
03-23-2007, 04:41 PM
Was a nice match.
Oneshot in one MH-60
Swordfish in a P3 Orion
Vassili in his Akula-I
and me on my trusty FFG.
The game was very stable and everything went without a flinch.

Well, our side killed a friendly 688i (Ai) :damnit:
but after this little "mishap" we searched and engaged the Akula of Vassili who was duly sunk by the P-3 of Swordfish. :attack:
We played the MP7 Minesweeper scenario from Oko

Was a great game,specially for me that I had no chance to play DW for months.
We plan to repeat this every week so stay tunned :cool:

vasili
03-23-2007, 10:52 PM
hm ... ok ... this time your lucky :cool: so maybe find me next time with a sam on my shoulder at pd :biggrin: yeah was a nice match but the minefield was 30nm away from my start position :frown: maybe next time i am happy too (now i know the mission) :biggrin:

Furia
03-24-2007, 04:32 AM
Vassili, the starting location of this map is random so everytime you start on a different possition.
I like the maps where players are forced to move. I do not like the maps where a player after 2 hours combat have just moved 1 mile and all of the tgt and objectives are within reach, not very realistic :wink:
I like maps that last at least 2 hours, so you can make a lot of tactical decissions, not simply fire weapons:cool:

vasili
03-24-2007, 05:34 AM
for shure ... its nice to have a map where i have to speed up the boat a few times. But all know that after 1 hour gameplay so many bouys are in the water that you can walk from one side of the map to the other without become wet feet :biggrin: next time i will be better :wink:

Molon Labe
03-24-2007, 11:55 AM
for shure ... its nice to have a map where i have to speed up the boat a few times. But all know that after 1 hour gameplay so many bouys are in the water that you can walk from one side of the map to the other without become wet feet :biggrin: next time i will be better :wink:

Well, to look at it from the other side, it's not much fun for the airdales if the objectives are sunk before they have a chance to set up a buoy field.

The problem is that the probability of detection over the size of Op areas typically used in DW is very, very high. I think the best solutions are to increase the size of the op areas (which also increases the amount of time the game lasts) or to deny parts of the op area using SAM platforms.

I think I might have to start working on my mini-campaign again, since it looks like people are going to be playing again. :biggrin:

goldorak
03-27-2007, 08:29 PM
Wellcome back Furia I still remember those multiplayer cooperative missions :biggrin:
You can be sure I will participate in all future multiplayer missions.
I see the last match was one player per platform, has multistation been definitively abandoned ? :frown:

Molon Labe
03-27-2007, 10:03 PM
I think we'll see players who like multistation taking advantage of that feature once the number of players in the match increases. Don't forget that using MS means one less human-controlled platform on that side, which might tip the balance significantly.

Furia
03-28-2007, 11:59 AM
Hi, Goldorak.
Surely we can have multistation platforms. That would be very welcomed.
However I suggest you get a smooth working team for this. Placing toghether on the same platfom, players that do not know each other or have different ways of "fighting" can be a trouble.
Surely Virtual Fleets that have players trained on teamwork, can benefit of multistation.
I believe that a properly manned multistation platform is much more effective and deadly than a single player one.

soundken
04-06-2007, 04:31 AM
:eek: OMG LIFE :biggrin: hey guys ive been lurking around great to hear that theres been some good games unfortunatly weekends have been busy for me but i thought it was at least time to poke my head in and say hi hopfully ill get the chance soon to join ya ill keep an eye on the scheduel and let you know but wanted to say hi all and answer the question of the thread with a big HELL YA :attack: let me at em

Molon Labe
04-06-2007, 07:44 AM
good to see you poking around again. :biggrin:

Furia
04-06-2007, 10:27 AM
Hi Ken. Nice seeing you.
Hope you can join us in some match!:wink:

lowandslow
08-23-2007, 02:38 PM
Are you guys still doing this? If so, I'm interested.

Molon Labe
08-23-2007, 08:05 PM
I'm generally up for something that's 4P+ in an adversarial objective-based scenario. I'm completely bored of the deathmatch format.

IotaSigma
09-06-2007, 02:52 PM
I am also interested. I've had DW for years, but have not played many MP games.

Eihort
09-25-2007, 03:40 PM
Let my noob butt know if this is still going on. I've had DW a while and just got back into it again. Let me know.

Molon Labe
10-02-2007, 06:40 PM
The recent activity here and at subsim has me missing what DW has to offer. It also means that maybe there's enough activity to be able to get a game going.

So here's my proposal. I'll plan on hosting an objective-based multiplayer scenario sometime on the weekends of 6-7 and 20-21 October. That should be more than enough time to organize. From now until then, we figure out who will be able to participate and work on selecting an exact time and scenario that will be accommodating to as many as possible.

I'd like to hear from those players who will be available on 6-7 and 20-21 October of what scenarios they'd like to run. If there is a specific scenario you had in mind, go ahead and "nominate" it. Please include some basic information about the scenario, including the side matchups, range of # of players (minimum # to make work as intended to maximum available) the nature of the mission, and if known, the estimated runtime. If you have opinions or concerns about what would make a good scenario, post those too.

In my opinion, these are the factors we should consider in choosing a scenario (starting with the super-obvious):
--Appropriate fit to # of players available
--Appropriate fit to platforms of player competence
--Appropriate fit to time available (preference being on longer scenarios when players are available for that amount of time)
--Stability and properly functioning triggers (where applicable)
--Clear brief; objectives understood
--Every playable platform should have an important task and can be expected to participate in combat.
--Does not involve massive missile salvos (causes MP instability)
--The attacking side should have the space, time, and opportunity to choose their approach to the mission and have a fair chance to carry that plan out. (e.g., attacking subs should not be detectable at mission start)
--The defending side should have the space, time, and opportunity to implement their defensive plan before their defenses are penetrated. (e.g., a P-3 should be able to lay a buoy field before an attacking sub can get past that field and attack its objective)
--Ideally, especially for longer scenarios, there should be more than one approach that stands a fair chance for victory.
--Ideally, many players should be familiar enough with the mission that we can be confident that it works as intended.

Obviously, no mission is perfect and is not expected to be perfect in all of these ways.

I have several candidates in mind, but I'll hold off on them for now as this post is already pretty long.

OK, so that's the plan. If you're interested in giving this sort of match a try, post a reply in this thread. Please include your availability for the weekend of 6-7 and 20-21 October, the platforms you are comfortable driving, and any opinions you have about what scenario you'd like to play, either with respect to a specific proposal or with what you'd like to have in general.

If it goes well, this may become regular thing...

OneShot
10-03-2007, 07:34 AM
Weekend 06-07 Oct. : Starting on the 6th about 1800 GMT I am pretty much available till the 7th deep in the night.

As for platforms, the usual for me - meaning anything that flies. I don't have any preferences mission wise, as long as its not a simple FFA but some scenario driven mission.

Phil21
10-03-2007, 09:03 AM
6-7 October: From about 16.00 GMT on the 6th until about 12 GMT on the 7th.

Platform: since i'm quite new to long MP-scenarios in DW, my choice would be a sub, if possible a US-sub. Except for a few short FFA i've only played SP (with all but Active Intercept Autocrew off).

As for the scenario: as long as it is a well balanced and not to determined scenario evereything would be ok i think.

Molon Labe
10-03-2007, 04:02 PM
Thanks to both of you for the quick responses!

A quick comment about balance... I'm a big balance buff myself, and that's been one of my main frustrations with DW since it came out. But we're never going to agree on what situations are balanced. I think for practical reasons, we have to accept that most scenarios will favor one side, and that the standard we should set is that both sides at least have a fair chance. If you're on the weak side of that, view it as a challenge.

Incidentally, I think most of the problems of DW that cause the imbalance can be fixed by avoiding the typical time restrictions we have to deal with. And so far, it looks like we might be able to go that route, so that is very encouraging.

Picking a scenario:
Now that we've got Oneshot on board, we know we need a scenario featuring air platforms, and Phil is saying that it should also have US subs. So that gives me a basis to make some nominations. And yes, they include my own, because those are the ones I know best (and can modify if need be)!:biggrin: There are of course a lot more than these that fit the parameters we have so far, but I'm throwing these four out there to get a little feedback which I can use to maybe suggest some others once I figure out what people seem to have a taste for.


Minesweeping (OKO)
2 Kilos, Akula v. FFG, Helo, P-3, 688I (4-7 players)
Russian subs must penetrate ASW forces to sink minesweepers before they finish their mission.
~2-3 hrs IIRC
This would be a good one if we have a relatively constrained time frame. It strikes a very good balance between being straightforward enough to be reliable and being complex enough to be interesting. Generally representative of area-defense/penetration type missions.

Total War (Furia)
Akula, Kilo v. SSN21, P-3, FFG, helo (4-6 players)
Unique scenario--Russian subs attack NATO shipping within a very large op area, US forces must prevent/minimize the damage they can do.
Could be very short, very long, or anywhere in between.
I like this one because of its unique format. This type of scenario offers a change of pace from more conventional escort/intercept or area-penetration type missions; it has a campaign sort of flavor to it.

"The Battle for the Panama Canal" (Scenario fought in my little "global domination tournament" experiment) (setup by ML, OOB and objectives by TLAM Strike and Furia)
SSN21, 2 P-3 v. SSN21, 688I, Akula, Kilo, P-3, 2 FFG+helos (5-14 players)
Force-on-Force scenario--one side is attempting to prevent an amphibious landing by the other. The ARG is very well-defended; not for the faint of heart. (outcome (http://home.insightbb.com/%7Enotenoughsand/newswire/newswire.htm) when this was played, 2nd story down)
~2-3 hours
The challenge of this scenario is very appealing to me. The odds are so bad it's almost irresistible. :cool: The new weapons available in LW/Ami 3.08 make this scenario a bit less impossible than it was when it was played. Generally falls into the the escort/intercept type of mission.

Opposed Landing (ML--Not yet completed)
688I, FFG+helo, [P-3] v. Kilos, [Akula] (4+ players)
Long, relatively open-ended scenario (http://www.commanders-academy.com/forum/showthread.php?t=9575) where one side must lead an ARG to shore against submarine resistance.
This is a variation on the escort/intercept theme that moves a bit into the operational-level realm. The scenario is still under construction, but if we have at least 4 people who are willing to sink more than 4 hours into a mission, then I am happy to finish up the basic version. I think longer scenarios are the way to go, and I consider this type of scenario a good place to start--meaning, if we do it, I'll make the other scenarios I've mentioned before and gradually start adding layers of complexity based on what is learned from the runs of the simpler versions.
4-6 hours

OneShot
10-04-2007, 04:29 AM
I'd go either for "Minesweeping" or "The Battle for the Panama Canal". While I'm interested in those longer scenarios I currently don't have the time to spend on them. Therefore I'd prefer a 1-2 and max. 3 hour scenario.

Molon Labe
10-05-2007, 01:32 PM
Well I've put enough work into Opposed Transit yesterday so that it's at least at beta quality at this point. We can use it in the future if we have time for it. I would also rule out the Panama Canal mission without at least 5P (Mariners SW, P3 v. Tryian FFG, sub, and P-3).

For this weekend, looking more at shorter scenarios--and at those with a smaller number of players, we might want to look at Brest Blockus (OKO) (4P merchant escort/intercept), Goal Keeper (Furia) (7P; but you can probably get away with 2 or 3; datum prosecution), Harper's Chase (OKO, escort/intercept), and Malcca Mayhem (TLAM) (4P escort/intercept). But, all of these don't have US subs in them, so it depends on just how willing Phil is to drive an Akula or Kilo.

How's 2100GMT Saturday sound? That's probably my earliest availability saturday, I know you guys would probably not want to go on the earlier end of what you've posted.

Phil21
10-05-2007, 02:50 PM
21.00 GMT sounds good for me, and as long as it is a sub everything is fine....i hope :biggrin:

OneShot
10-06-2007, 10:54 AM
Sorry guys, but I just got a call that I might have to be on duty with my Vol. EMT unit tonight. So far its a 50/50 chance and hopefully I wont have to go ...

Molon Labe
10-06-2007, 02:43 PM
Ach! Well, I just got back from the tailgate and I'm only moderately intoxicated so I can pretty much go now. ; )

Phil21
10-06-2007, 03:53 PM
By the way, do you guys use hamachi (or anything else) or do you use direct IP (i mean connecting with a direct ip in DW without any additional program)? And do you use TS or anything similar?
I'm asking just in case you have some special programs/Servers etc. since this is my first MP game here at the CADC...

Molon Labe
10-06-2007, 04:11 PM
Well, we used to have access to driftwood's vent server through this site, but that appears to be down.

And yeah, I've just always used direct IP. I'm camping out in the flashchat now.

OneShot
10-07-2007, 07:39 AM
I'm back home now ... so I would be available for a game today/tonight.

Phil21
10-07-2007, 09:23 AM
I'm a bit short of time this Sunday, so maybe next Weekend...

Molon Labe
10-07-2007, 09:44 PM
I'll be out of town next weekend, so go on without me.

I'd like to start collecting availability for the weekend after that though. :biggrin:

OneShot
10-08-2007, 09:18 AM
I'll be out of town beginning Oct. 18th through the end of the month. However I will definitly have net connection and should be able to make most weekend times unless of course im occupied RL wise.

USSNEBRASKA
10-11-2007, 06:23 PM
Good day all, Was just curious what sites are good for pick-up games in between weekly scenarios?....Any help I could get would be appreciated...


thanks in Advance

Phil21
10-11-2007, 06:48 PM
Maybe this helps you....

Right now there is a thread at subsim where they discuss how more Mp-games could be realised. One important point (beside weekly games) is Xfire, since there is already a group of interested players you could join for more spontaneous games between the weekends.
Link to thread at Subsim (http://www.subsim.com/radioroom/showthread.php?t=123145)

If you are looking for something more like a clan or vnavy, try the FAQ at the DW-Wiki, there should be some links.

Phil

Edit: For next Weekend (20/21), i could be around the whole Saturday afternoon/evening/night (starting ca 16:00 CET, mabe earlier), even until Sunday 14:00 (CET).

Phil21
10-14-2007, 11:03 AM
So here's my proposal. I'll plan on hosting an objective-based multiplayer scenario sometime on the weekends of 6-7 and 20-21 October. That should be more than enough time to organize. From now until then, we figure out who will be able to participate and work on selecting an exact time and scenario that will be accommodating to as many as possible.


So, what about the next weekend, anyone still interested? One week should be enough time to organize it and maybe we even find sufficient players for a large & long scenario. What do you think?

Edit: Sorry for double posting, but i don't think an edit would be noticed...

Eihort
10-17-2007, 01:09 AM
Sign me up for this weekend. Hit me up on AIM or MSN in my profile.

Molon Labe
10-19-2007, 02:36 PM
Anyone posting availability so we can schedule something or are we just gonna look around on Xifre?

OneShot
10-19-2007, 04:07 PM
I should be around in the late evenings 2100 local and later this weekend. Tho my being able to play hugely depends on how alert I'll be at that time ... got a lot of work to do during this and the comming weekend which might put me in the bed earlier then usual.

Simply hit me up on IM and see if I'm there and awake.

Phil21
10-20-2007, 07:52 AM
I could be around the whole Saturday afternoon/evening/night (starting ca 16:00 CET, mabe earlier), even until Sunday 14:00 (CET). Thats just the general time, so if you would like to start earlier/later hit me up on Xfire or other IM....

Phil21
10-21-2007, 03:41 PM
Since this Weekend we managed to have a 4P MP-Session (which was great fun IMO), organizing matches via Xfire + forum seems to be working . So how about next weekend (27 - 28 October)? I would suggest we just post availability, platform preference and perhaps a mission you would like to play....

@Eihort: i would recommend you enter the Xfire-group "Dangerous Waters' Objective Players" (http://www.xfire.com/clans/dwobjective/), so communication would be much easier....

Phil

Molon Labe
10-21-2007, 05:01 PM
Well I'm the easiest to please. I'm wide open for the weekend and I'll drive anything. My only real constraint is that I don't want deathmatches. =)

usn_foxshadow
10-31-2007, 05:25 PM
Hey guy,s..can not believe I found this sight.Me and my friend USA~Driver have been hanging out in Hyper lobby for months now waiting for
someone to show for multiplayer games.Started to think we were the only ones who still played it online.
Please post more info on how to hook up for some matches..coop/force on force :biggrin: It,s all good!
However,I,m finding it hard to believe none of you guy,s show up
or utilize Hyper Lobby...Am I missing something ::rolleyes: !?Auto connect auto chat/pager is all available in the Lobby.Heck I see anywhere form 75-100 guy,s a nite in the other Hyper lobby games like Falcon and Il-2!! So I,m shocked to see there is still a DW online community when no one playes the game on Hyper Lobby!It,s an easy download and install.Here is the thread if anyone thinks it will interest them!

http://hyperfighter.sk

USN~Foxshadow Out!

Molon Labe
10-31-2007, 05:57 PM
Hmmm.... that name looks familiar from the 1.01 days or thereabouts. :biggrin:

Right now our best bet seems to be using Xfire. You can get on our list by joining this guild: http://www.xfire.com/clans/dwobjective/

You can also use this thread or the calendar on this site to try to schedule a session in advance.

usn_foxshadow
11-02-2007, 01:58 AM
Thnx Molon...will do !

Jason Bourne
11-23-2007, 05:19 PM
Im very new to DW so Im interested too. Cant wait to play it MP. Would like to command the MH60, or at least be aboard of it... Im not good with Subs yet and the FFG is driving me crazy.

If you need a MH60, contact me! :biggrin: